pub enum Code {
Show 204 variants Backquote, Backslash, BracketLeft, BracketRight, Comma, Digit0, Digit1, Digit2, Digit3, Digit4, Digit5, Digit6, Digit7, Digit8, Digit9, Equal, IntlBackslash, IntlRo, IntlYen, KeyA, KeyB, KeyC, KeyD, KeyE, KeyF, KeyG, KeyH, KeyI, KeyJ, KeyK, KeyL, KeyM, KeyN, KeyO, KeyP, KeyQ, KeyR, KeyS, KeyT, KeyU, KeyV, KeyW, KeyX, KeyY, KeyZ, Minus, Period, Quote, Semicolon, Slash, AltLeft, AltRight, Backspace, CapsLock, ContextMenu, ControlLeft, ControlRight, Enter, MetaLeft, MetaRight, ShiftLeft, ShiftRight, Space, Tab, Convert, KanaMode, Lang1, Lang2, Lang3, Lang4, Lang5, NonConvert, Delete, End, Help, Home, Insert, PageDown, PageUp, ArrowDown, ArrowLeft, ArrowRight, ArrowUp, NumLock, Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9, NumpadAdd, NumpadBackspace, NumpadClear, NumpadClearEntry, NumpadComma, NumpadDecimal, NumpadDivide, NumpadEnter, NumpadEqual, NumpadHash, NumpadMemoryAdd, NumpadMemoryClear, NumpadMemoryRecall, NumpadMemoryStore, NumpadMemorySubtract, NumpadMultiply, NumpadParenLeft, NumpadParenRight, NumpadStar, NumpadSubtract, Escape, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, Fn, FnLock, PrintScreen, ScrollLock, Pause, BrowserBack, BrowserFavorites, BrowserForward, BrowserHome, BrowserRefresh, BrowserSearch, BrowserStop, Eject, LaunchApp1, LaunchApp2, LaunchMail, MediaPlayPause, MediaSelect, MediaStop, MediaTrackNext, MediaTrackPrevious, Power, Sleep, AudioVolumeDown, AudioVolumeMute, AudioVolumeUp, WakeUp, Hyper, Super, Turbo, Abort, Resume, Suspend, Again, Copy, Cut, Find, Open, Paste, Props, Select, Undo, Hiragana, Katakana, Unidentified, F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, BrightnessDown, BrightnessUp, DisplayToggleIntExt, KeyboardLayoutSelect, LaunchAssistant, LaunchControlPanel, LaunchScreenSaver, MailForward, MailReply, MailSend, MediaFastForward, MediaPause, MediaPlay, MediaRecord, MediaRewind, MicrophoneMuteToggle, PrivacyScreenToggle, SelectTask, ShowAllWindows, ZoomToggle,
}
Expand description

Code is the physical position of a key.

The names are based on the US keyboard. If the key is not present on US keyboards a name from another layout is used.

Specification: https://w3c.github.io/uievents-code/

Variants§

§

Backquote

`~ on a US keyboard. This is the 半角/全角/漢字 (hankaku/zenkaku/kanji) key on Japanese keyboards

§

Backslash

Used for both the US | (on the 101-key layout) and also for the key located between the and Enter keys on row C of the 102-, 104- and 106-key layouts. Labelled #~ on a UK (102) keyboard.

§

BracketLeft

[{ on a US keyboard.

§

BracketRight

]} on a US keyboard.

§

Comma

,< on a US keyboard.

§

Digit0

0) on a US keyboard.

§

Digit1

1! on a US keyboard.

§

Digit2

2@ on a US keyboard.

§

Digit3

3# on a US keyboard.

§

Digit4

4$ on a US keyboard.

§

Digit5

5% on a US keyboard.

§

Digit6

6^ on a US keyboard.

§

Digit7

7& on a US keyboard.

§

Digit8

8* on a US keyboard.

§

Digit9

9( on a US keyboard.

§

Equal

=+ on a US keyboard.

§

IntlBackslash

Located between the left Shift and Z keys. Labelled | on a UK keyboard.

§

IntlRo

Located between the / and right Shift keys. Labelled \ろ (ro) on a Japanese keyboard.

§

IntlYen

Located between the = and Backspace keys. Labelled ¥ (yen) on a Japanese keyboard. / on a Russian keyboard.

§

KeyA

a on a US keyboard. Labelled q on an AZERTY (e.g., French) keyboard.

§

KeyB

b on a US keyboard.

§

KeyC

c on a US keyboard.

§

KeyD

d on a US keyboard.

§

KeyE

e on a US keyboard.

§

KeyF

f on a US keyboard.

§

KeyG

g on a US keyboard.

§

KeyH

h on a US keyboard.

§

KeyI

i on a US keyboard.

§

KeyJ

j on a US keyboard.

§

KeyK

k on a US keyboard.

§

KeyL

l on a US keyboard.

§

KeyM

m on a US keyboard.

§

KeyN

n on a US keyboard.

§

KeyO

o on a US keyboard.

§

KeyP

p on a US keyboard.

§

KeyQ

q on a US keyboard. Labelled a on an AZERTY (e.g., French) keyboard.

§

KeyR

r on a US keyboard.

§

KeyS

s on a US keyboard.

§

KeyT

t on a US keyboard.

§

KeyU

u on a US keyboard.

§

KeyV

v on a US keyboard.

§

KeyW

w on a US keyboard. Labelled z on an AZERTY (e.g., French) keyboard.

§

KeyX

x on a US keyboard.

§

KeyY

y on a US keyboard. Labelled z on a QWERTZ (e.g., German) keyboard.

§

KeyZ

z on a US keyboard. Labelled w on an AZERTY (e.g., French) keyboard, and y on a QWERTZ (e.g., German) keyboard.

§

Minus

-_ on a US keyboard.

§

Period

.> on a US keyboard.

§

Quote

’“ on a US keyboard.

§

Semicolon

;: on a US keyboard.

§

Slash

/? on a US keyboard.

§

AltLeft

Alt, Option or .

§

AltRight

Alt, Option or . This is labelled AltGr key on many keyboard layouts.

§

Backspace

Backspace or . Labelled Delete on Apple keyboards.

§

CapsLock

CapsLock or

§

ContextMenu

The application context menu key, which is typically found between the right Meta key and the right Control key.

§

ControlLeft

Control or

§

ControlRight

Control or

§

Enter

Enter or . Labelled Return on Apple keyboards.

§

MetaLeft

The Windows, , Command or other OS symbol key.

§

MetaRight

The Windows, , Command or other OS symbol key.

§

ShiftLeft

Shift or

§

ShiftRight

Shift or

§

Space

  (space)

§

Tab

Tab or

§

Convert

Japanese: 変換 (henkan)

§

KanaMode

Japanese: カタカナ/ひらがな/ローマ字 (katakana/hiragana/romaji)

§

Lang1

Korean: HangulMode 한/영 (han/yeong)
Japanese (Mac keyboard): かな (kana)

§

Lang2

Korean: Hanja 한자 (hanja)
Japanese (Mac keyboard): 英数 (eisu)

§

Lang3

Japanese (word-processing keyboard): Katakana

§

Lang4

Japanese (word-processing keyboard): Hiragana

§

Lang5

Japanese (word-processing keyboard): Zenkaku/Hankaku

§

NonConvert

Japanese: 無変換 (muhenkan)

§

Delete

. The forward delete key. Note that on Apple keyboards, the key labelled Delete on the main part of the keyboard should be encoded as “Backspace”.

§

End

Page Down, End or

§

Help

Help. Not present on standard PC keyboards.

§

Home

Home or

§

Insert

Insert or Ins. Not present on Apple keyboards.

§

PageDown

Page Down, PgDn or

§

PageUp

Page Up, PgUp or

§

ArrowDown

§

ArrowLeft

§

ArrowRight

§

ArrowUp

§

NumLock

On the Mac, the “NumLock” code should be used for the numpad Clear key.

§

Numpad0

0 Ins on a keyboard
0 on a phone or remote control

§

Numpad1

1 End on a keyboard
1 or 1 QZ on a phone or remote control

§

Numpad2

2 ↓ on a keyboard
2 ABC on a phone or remote control

§

Numpad3

3 PgDn on a keyboard
3 DEF on a phone or remote control

§

Numpad4

4 ← on a keyboard
4 GHI on a phone or remote control

§

Numpad5

5 on a keyboard
5 JKL on a phone or remote control

§

Numpad6

6 → on a keyboard
6 MNO on a phone or remote control

§

Numpad7

7 Home on a keyboard
7 PQRS or 7 PRS on a phone or remote control

§

Numpad8

8 ↑ on a keyboard
8 TUV on a phone or remote control

§

Numpad9

9 PgUp on a keyboard
9 WXYZ or 9 WXY on a phone or remote control

§

NumpadAdd

+

§

NumpadBackspace

Found on the Microsoft Natural Keyboard.

§

NumpadClear

C or AC (All Clear). Also for use with numpads that have a Clear key that is separate from the NumLock key. On the Mac, the numpad Clear key should always be encoded as “NumLock”.

§

NumpadClearEntry

CE (Clear Entry)

§

NumpadComma

, (thousands separator). For locales where the thousands separator is a “.” (e.g., Brazil), this key may generate a ..

§

NumpadDecimal

. Del. For locales where the decimal separator is “,” (e.g., Brazil), this key may generate a ,.

§

NumpadDivide

/

§

NumpadEnter

§

NumpadEqual

=

§

NumpadHash

# on a phone or remote control device. This key is typically found below the 9 key and to the right of the 0 key.

§

NumpadMemoryAdd

M+ Add current entry to the value stored in memory.

§

NumpadMemoryClear

MC Clear the value stored in memory.

§

NumpadMemoryRecall

MR Replace the current entry with the value stored in memory.

§

NumpadMemoryStore

MS Replace the value stored in memory with the current entry.

§

NumpadMemorySubtract

M- Subtract current entry from the value stored in memory.

§

NumpadMultiply

on a keyboard. For use with numpads that provide mathematical operations (+, -, and /).
Use “NumpadStar” for the * key on phones and remote controls.

§

NumpadParenLeft

( Found on the Microsoft Natural Keyboard.

§

NumpadParenRight

) Found on the Microsoft Natural Keyboard.

§

NumpadStar

on a phone or remote control device. This key is typically found below the 7 key and to the left of the 0 key.
Use “NumpadMultiply” for the
key on numeric keypads.

§

NumpadSubtract

-

§

Escape

Esc or

§

F1

F1

§

F2

F2

§

F3

F3

§

F4

F4

§

F5

F5

§

F6

F6

§

F7

F7

§

F8

F8

§

F9

F9

§

F10

F10

§

F11

F11

§

F12

F12

§

Fn

Fn This is typically a hardware key that does not generate a separate code. Most keyboards do not place this key in the function section, but it is included here to keep it with related keys.

§

FnLock

FLock or FnLock. Function Lock key. Found on the Microsoft Natural Keyboard.

§

PrintScreen

PrtScr SysRq or Print Screen

§

ScrollLock

Scroll Lock

§

Pause

Pause Break

§

BrowserBack

Some laptops place this key to the left of the key.

§

BrowserFavorites

§

BrowserForward

Some laptops place this key to the right of the key.

§

BrowserHome

§

BrowserRefresh

§

BrowserSearch

§

BrowserStop

§

Eject

Eject or . This key is placed in the function section on some Apple keyboards.

§

LaunchApp1

Sometimes labelled My Computer on the keyboard

§

LaunchApp2

Sometimes labelled Calculator on the keyboard

§

LaunchMail

§

MediaPlayPause

§

MediaSelect

§

MediaStop

§

MediaTrackNext

§

MediaTrackPrevious

§

Power

This key is placed in the function section on some Apple keyboards, replacing the Eject key.

§

Sleep

§

AudioVolumeDown

§

AudioVolumeMute

§

AudioVolumeUp

§

WakeUp

§

Hyper

§

Super

§

Turbo

§

Abort

§

Resume

§

Suspend

§

Again

Found on Sun’s USB keyboard.

§

Copy

Found on Sun’s USB keyboard.

§

Cut

Found on Sun’s USB keyboard.

§

Find

Found on Sun’s USB keyboard.

§

Open

Found on Sun’s USB keyboard.

§

Paste

Found on Sun’s USB keyboard.

§

Props

Found on Sun’s USB keyboard.

§

Select

Found on Sun’s USB keyboard.

§

Undo

Found on Sun’s USB keyboard.

§

Hiragana

Use for dedicated ひらがな key found on some Japanese word processing keyboards.

§

Katakana

Use for dedicated カタカナ key found on some Japanese word processing keyboards.

§

Unidentified

This value code should be used when no other value given in this specification is appropriate.

§

F13

F13

§

F14

F14

§

F15

F15

§

F16

F16

§

F17

F17

§

F18

F18

§

F19

F19

§

F20

F20

§

F21

F21

§

F22

F22

§

F23

F23

§

F24

F24

§

BrightnessDown

Non-standard code value supported by Chromium.

§

BrightnessUp

Non-standard code value supported by Chromium.

§

DisplayToggleIntExt

Non-standard code value supported by Chromium.

§

KeyboardLayoutSelect

Non-standard code value supported by Chromium.

§

LaunchAssistant

Non-standard code value supported by Chromium.

§

LaunchControlPanel

Non-standard code value supported by Chromium.

§

LaunchScreenSaver

Non-standard code value supported by Chromium.

§

MailForward

Non-standard code value supported by Chromium.

§

MailReply

Non-standard code value supported by Chromium.

§

MailSend

Non-standard code value supported by Chromium.

§

MediaFastForward

Non-standard code value supported by Chromium.

§

MediaPause

Non-standard code value supported by Chromium.

§

MediaPlay

Non-standard code value supported by Chromium.

§

MediaRecord

Non-standard code value supported by Chromium.

§

MediaRewind

Non-standard code value supported by Chromium.

§

MicrophoneMuteToggle

Non-standard code value supported by Chromium.

§

PrivacyScreenToggle

Non-standard code value supported by Chromium.

§

SelectTask

Non-standard code value supported by Chromium.

§

ShowAllWindows

Non-standard code value supported by Chromium.

§

ZoomToggle

Non-standard code value supported by Chromium.

Trait Implementations§

§

impl Clone for Code

§

fn clone(&self) -> Code

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl Debug for Code

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
§

impl Default for Code

§

fn default() -> Code

Returns the “default value” for a type. Read more
§

impl<'de> Deserialize<'de> for Code

§

fn deserialize<__D>( __deserializer: __D ) -> Result<Code, <__D as Deserializer<'de>>::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
§

impl Display for Code

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
§

impl FromStr for Code

§

type Err = UnrecognizedCodeError

The associated error which can be returned from parsing.
§

fn from_str(s: &str) -> Result<Code, <Code as FromStr>::Err>

Parses a string s to return a value of this type. Read more
§

impl Hash for Code

§

fn hash<__H>(&self, state: &mut __H)where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
§

impl PartialEq<Code> for Code

§

fn eq(&self, other: &Code) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
§

impl Serialize for Code

§

fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
§

impl Copy for Code

§

impl Eq for Code

§

impl StructuralEq for Code

§

impl StructuralPartialEq for Code

Auto Trait Implementations§

§

impl RefUnwindSafe for Code

§

impl Send for Code

§

impl Sync for Code

§

impl Unpin for Code

§

impl UnwindSafe for Code

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> CallHasher for Twhere T: Hash + ?Sized,

§

fn get_hash<H, B>(value: &H, build_hasher: &B) -> u64where H: Hash + ?Sized, B: BuildHasher,

§

impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
§

impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
source§

impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> NoneValue for Twhere T: Default,

§

type NoneType = T

§

fn null_value() -> T

The none-equivalent value.
§

impl<T> Pointable for T

§

const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same<T> for T

§

type Output = T

Should always be Self
§

impl<T> To for Twhere T: ?Sized,

§

fn to<T>(self) -> Twhere Self: Into<T>,

Converts to T by calling Into<T>::into.
§

fn try_to<T>(self) -> Result<T, Self::Error>where Self: TryInto<T>,

Tries to convert to T by calling TryInto<T>::try_into.
source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T> ToString for Twhere T: Display + ?Sized,

source§

default fn to_string(&self) -> String

Converts the given value to a String. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

impl<T> CloneAny for Twhere T: Any + Clone,

§

impl<T> Dep for Twhere T: 'static + PartialEq<T> + Clone,

source§

impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,